Dungeons & Dragons
Against the Cult of Chaos – Try out D&D Next!
Every Wednesday Evening from February 6th – April 3rd
REGISTER TO PLAY TODAY!!!
D&D Encounters is an exciting, weekly campaign that plays out one epic encounter at a time. As you defeat enemies, solve puzzles, finish quests, and perform heroic deeds, you’ll earn Renown Points that you can use to get exclusive rewards. Each session only takes 1-2 hours to play, so it’s easy to fit your game in after school or work. And each week there’s a new and exciting challenge. This is a great way for new players to try out the system, and for returning players to see what’s new. Jump in anytime! If you would be interested in running a D&D Encounters Game at any time on Wednesday, please contact us so we can get you the materials, and help find players.
Against the Cult of Chaos is a Dungeons & Dragons Roleplaying Game adventure designed for the D&D Encounters official play program. This season presents you with the opportunity to play out the elements of the story in a sequence that you and your players determine. In this sort of arrangement, the adventurers have more control over their choices during the season, and you have more freedom in tailoring Against the Cult of Chaos to maximize the fun. The season takes characters from levels 1-3.
REGISTER TO PLAY TODAY!!!
War of Everlasting Darkness
October 24th - December 19th
Every Wednesday at 10am & 7pm
Heroes needed! Are you game?
Who Will Fight The Darkness?
Darkness spreads across Faerûn. Under this pall of shadow, the drow fight with impunity, protected from the harsh daylight. With every passing month, they conquer more territory and further Lolth's ultimate goal of becoming the Goddess of Magic.
D&D Encounters is an exciting, weekly campaign that plays out one epic encounter at a time. As you defeat enemies, solve puzzles, finish quests, and perform heroic deeds, you’ll earn Renown Points that you can use to get exclusive rewards. Each session only takes 1-2 hours to play, so it’s easy to fit your game in after school or work. And each week there’s a new and exciting challenge. Jump in anytime! Register online to guarantee your spot. Check out the official website for more information such as the story so far, how to build a character, and a great introductory video. Call us, or come in and we would love to explain to you how D&D Encounters work, and how you can get in on the action!
Check out this article on Legends & Lore on Wizards.com about what it means to be able to hit in D&D.
"One area that we've seen a lot of comments on—both online and in the playtest survey we sent out—concerns monsters. Right now, our monster design is rudimentary at best. We're taking a few cues from each edition and leaning on some system math that is far from final. At this stage, though, I can give you some insight into where the design is headed."
Well I for one have been really excited about playtesting the new version of D&D. I got my chance at Yottaquest along with 17 other people Sunday May 27th. First of all, everyone had to be signed up as a playtester at www.dndnext.com . After this we talked about the new changes and what this playtest was trying to accomplish. After about 30 minutes of everyone listening to me talk, we broke into three groups and played. I was one of the GM's. My players and I had a blast. Jeremy Cox was one of our other GM's and he wrote a really cool review http://community.wizards.com/dndnext/go/thread/view/75882/29145369/My_Playtest_Experience_at_my_Local_Store,_Yottaquest_(Unabridged)?sdb=1
Check out this article on Legends & Lore on Wizards.com about what it means to be able to hit in D&D."The basic premise behind the bounded accuracy system is simple: we make no assumptions on the DM's side of the game that the player's attack and spell accuracy, or their defenses, increase as a result of gaining levels. Instead, we represent the difference in characters of various levels primarily through their hit points, the amount of damage they deal, and the various new abilities they have gained. Characters can fight tougher monsters not because they can finally hit them, but because their damage is sufficient to take a significant chunk out of the monster's hit points; likewise, the character can now stand up to a few hits from that monster without being killed easily, thanks to the character's increased hit points. Furthermore, gaining levels grants the characters new capabilities, which go much farther toward making your character feel different than simple numerical increases."
Web of the Spider Queen
D&D Encounters is a weekly Wednesday ongoing in-store campaign, playable in one encounter per week (approximately 1-2 hours play time). Players earn experience and treasure for their characters as they participate in a compelling ongoing story arc that lasts for a few months.
Running from May 16th to August 15th, 2012. 14 Weeks
Long past are the days when drow ruled over Shadowdale from the Twisted Tower—or are they? Beneath the sleepy farming community, an old evil stirs. The drow and their foul Underdark minions have set eyes on the Dalelands, but to what end is anyone’s guess. Now, it’s up to an unlikely band of adventurers to defend Shadowdale from the drow threat and learn what Lolth and her villainous followers are up to. Success means a respite from danger. Failure could doom the surface world.
Prelude week May 16th! The first week of the season, players and DMs get together to talk over the season’s theme, make characters, and get excited to start a new adventure;
Prior to the adventure, players have a sesion set aside to create 1st-level characters.
Pre-register on our website now to save a seat!