
Warhammer 40k 6E 1999+1 pts (no 2 FOC) Tournament
Saturday, Ju1y 14th 2012
Entry Fee: $10
Door's Open: 9 AM
3 Copies of Army List Required
Round 1 Start: 10 AM - 2 1/2 Hour Time Limit
Lunch: 12:30 pm - 30 Minutes Lunch
Round 2 Start: 1 PM - 2 1/2 Hour Time Limit
Round 3 Start: 4 PM - 2 1/2 Hour Time Limit
***UPDATE*** 6E Rules
1999+1 points. (no 2 FOC)
Exceptions:
- We will NOT be using "mysterious terrain," rules.
- We will NOT be using "Archotech artefacts" rules (p 106)
- We will NOT be using "unique terrain," rules (p. 107)
- We will NOT be using "Warlord Traits," rules
Pre-registration is open on our website at www.yottaquest.com
If you have any questions on pre-registering, please email us at events(at)yottaquest(dot)com
Round 1: Mission 2: Annihilator
Deployment: Dawn of War
Special Rules: Unrestricted, Random Game Length
Setup: Place an objective on the center of the table, and an objective in the center of each table quarter.
Primary Victory Condition: Kill Points
• Massacre: Win by 5 or more kill points than your opponent. 11 points
• Major Victory: Win by 4 or more kill points than your opponent. 10 points
• Minor Victory: Have more kill points than your opponent. 8 points
• Draw: 5 points
• Loss: 0 points
Secondary Victory Condition: Objectives
• Major Victory: Control at least 2 more objectives than your opponent. 7 points
• Minor Victory: Control more objectives than your opponent. 5 points
• Draw: 3 points
• Loss: 0 points
Round 2: Mission 8: Purification
Deployment: Pitched Battle
Special Rules: Unrestricted, Random Game Length
Primary Victory Condition: Table Quarters (Diagonal): Table quarters are controlled by having a victory point majority in that quarter.
• Massacre: Control all 4 quarters. 11 points
• Major Victory: Control 3 quarters. 10 points
• Minor Victory: Control more quarters than your opponent. 8 points
• Draw: 5 points
• Loss: 0 points
Secondary Victory Condition: Objectives: Place 5 Objectives, one in the center of the table, and four more 12” from the long table edge, and 18” from the short table edge.
• Major Victory: Control at least 2 more objectives than your opponent. 7 points
• Minor Victory: Control more objectives than the opponent. 5 points
• Draw: 3 points
• Loss: 0 points
Round 3: Mission 12: Strike Zone
Deployment: Dawn of War
Special Rules: Unrestricted, Random Game Length
Setup: Place one objective in the center of the table. Place four others 18" from both table edges in each corner.
Primary Victory Condition: Objectives: Not all objectives are created equal, and are worth different amounts of points at game's end. The center objective is worth 1 point all others are worth 2 points each.
• Massacre: Score 5 more points than your opponent. 11 points
• Major Victory: Score 4 more points than your opponent. 10 points
• Minor Victory: Score more points than your opponent. 8 points
• Draw: Tie on points. 5 points
• Loss: 0 points
Secondary Victory Condition: Kill Points
• Major Victory: Win by 3 or more kill points than your opponent. 7 points
• Minor Victory: Have more kill points than your opponent. 5 points
• Draw: 3 points
• Loss: 0 points
Battle Point Modifiers
1. Field Control: +1 if you have more units in area terrain than your opponent at the end of the game.
2. All-Out Assault: +1 if you finish the game with at least 3 units within 18” of the enemy table edge.
3. King of the Hill: +1 if you have more units within 6" of the center of the board than your opponent.
4. Vanquisher: +1 if you destroy the enemy’s highest cost unit. If there is a tie in cost, you choose at the start of the game which of those units will award this point.
5. Victory March: +1 if there are 3 or less units in your deployment zone at the end of the game. (Immobilized vehicles do not count towards those 3.) In Dawn of War, measure this as 12" from your table edge instead.
6. Completion: +5 if you finished turn 5.
Prizes for the tournament will be determined by the amount of participants. For every player in attendance, $10 In-Store Credit (ISC) is added to the prize support. For example if we have 12 players, then we will give away $120 ISC in prizes.
