|
Home
Calendar of Events
Magic the Gathering
Board Games
Role-Playing Games
Comics
Miniatures
Yotta News
Forums
RPG Events
Card Games
Books
Other Stuff
Pictures
Caption the Action
FAQ's
Links



| |
GURPS
Coming Soon!
SJG01-7999 GURPS Mysteries $19.95
A dame walks into your office . . .
A dead body, no witnesses, and a room full of suspects with
perfect alibis. Learn the secrets of mystery fiction - and what will, and will
not, work in RPG mysteries. Learn how to be a better investigator. Discover the
problems you are likely to encounter in a low-tech, magic, super-tech, or horror
mystery.
GURPS Mysteries covers creating mysteries, from stand-alone adventures to a full
campaign, in any genre from historical to science fiction; setting the crime
scene, including forensic details; creating interesting villains; and templates
for iconic investigators, including the genius detective, the hardboiled shamus,
investigating magicians, even "that darn kid."
GURPS
Mysteries is designed both for the GM who wants to create and run mystery
adventures, and for players who want to play investigators in any setting.
SJG01-7998
GURPS
Supers
$24.95
The 20th century gave birth to a new genre of fiction: the
super-powered adventure. Men and women with strange powers gave a visible
expression to the reader’s sense of wonder, as they protected ordinary mortals
from a variety of threats, from street crime to world-shattering disasters.
GURPS Supers is the guide to creating that wonder in an RPG, including the
history of the genre; advice on creating characters, equipment, and
super-hideouts . . . and how to handle combat between these heroes; and ways to
create continuity
so
your personal supers universe has the same depth as published worlds.
GURPS Supers is a new work, but it draws
inspiration from the previous editions of GURPS Supers. Using it to run a GURPS
campaign requires the GURPS Basic Set and GURPS Powers. The material on genre
conventions, character concepts and relationships, scenario creation, and supers
universes can be used with any game system.
Available Now!
SJG01-0106 GURPS High-Tech $37.95
All
the
Gear is Here!
GURPS High-Tech is
the
complete resource for equipment from
the
18th century through
the
modern age, and will be appreciated by Game Masters no matter what system
the
y use!
In 256 meticulously researched pages, GURPS High-Tech gives descriptions and
stats for hundreds of kinds of historical weapons and personal armor, vehicles
from
the
stagecoach to modern helicopters, and much more.
GURPS High-Tech also has
the
gear and gadgets characters need. Communication, from early telegraphs to
modern computers; tools of
the
trade for detectives, spies, and thieves; camping equipment, rations, and
first-aid kits; business cards, watches, and fashionable duds - this book has
everything, for encounters from
the
wilderness to high society and everything in between.
| GURPS
GM Screen 4th Ed |
|
19.95 |
| GURPS Magic HC 4th Ed |
|
34.95 |
| GURPS Powers |
|
34.95 |
| GURPS Bio-Tech |
|
34.95 |
| GURPS Fantasy 4th Ed. HC |
|
34.95 |
| GURPS T: Interstellar
Wars |
Traveller |
39.95 |
| GURPS 4th Basic Set
Characters |
|
35.99 |
| GURPS 4th Basic Set
Campaigns |
|
34.95 |
| GURPS Ultra-Tech |
|
34.95 |
| GURPS Martial Arts |
|
37.95 |
| GURPS Space 4E |
|
34.95 |
| GURPS 4th Ed. Infinite
Worlds |
|
34.95 |
| GURPS Banestorm |
|
34.95 |
| Cardboard Heroes: Modern
Char. |
|
21.99 |
| Munchkin d20 Players
Handbook |
|
14.95 |
| Munchkin d20 Masters
Guide |
|
14.95 |
| Munchkin d20 Monster
Manual |
|
14.95 |
| Star Munchkin RPG |
|
19.95 |
| Munchkin d20 Monster
Manual 2. |
|
14.95 |
| GURPS Bestiary Third
Edition |
|
19.95 |
| GURPS Fantasy Folk |
|
9.99 |
| GURPS Supers |
GURPS 3rd Edition |
19.95 |
| GURPS Mecha |
GURPS 3rd Edition |
19.95 |
| GURPS Basic Set 3rd Ed |
|
9.99 |
| GURPS Ultra-Tech 2nd
Edition |
GURPS 3rd Edition |
9.95 |
| GURPS Cyberpunk |
|
9.99 |
| GURPS Arabian Nights |
|
9.99 |
| GURPS Celtic Myth |
|
9.99 |
| GURPS Fantasy Bestiary |
|
22.95 |
| GURPS Vehicles 2nd
Edition |
|
24.95 |
| GURPS Grimoire |
|
9.99 |
| GURPS Compendium II |
|
11.99 |
| GURPS Wharehouse 23 |
|
19.95 |
| GURPS Traveller 2E HB |
|
29.95 |
| GURPS THS Fifth Wave |
GURPS Transhuman Space |
24.95 |
| Transhuman Space
Hardcover |
GURPS Transhuman Space |
36.95 |
| GURPS Deadlands Weird
West |
|
9.95 |
|