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RPG Events at Yottaquest
If you wish to play or GM in a game, please email matthewm
at yottaquest dot com or call 513-923-1985
Pathfinder: Russell Akred Local Event Coordinator http://www.warhorn.net/cincinnati/
http://games.groups.yahoo.com/group/lg_cinci/
| Saturday August 21, 2010 |
D&D Game Day: Dark Sun
|
| Campaign |
The Lost Cistern of Aravek A
remarkable device has been discovered in the wastes near the city-state of
Tyr – a magical cistern created by a long-dead preserver named Aravek.
You are charged to journey through the harsh desert lands, brave fierce
monsters, and retrieve the cistern before your enemies can claim it for
their own cruel master. Can you bring a font of live-giving water to a
parched populace? Or will you succumb to dangers beyond the gates of Tyr? |
The Lost Cistern of Aravek A
remarkable device has been discovered in the wastes near the city-state of
Tyr – a magical cistern created by a long-dead preserver named Aravek.
You are charged to journey through the harsh desert lands, brave fierce
monsters, and retrieve the cistern before your enemies can claim it for
their own cruel master. Can you bring a font of live-giving water to a
parched populace? Or will you succumb to dangers beyond the gates of Tyr? |
The Lost Cistern of Aravek A
remarkable device has been discovered in the wastes near the city-state of
Tyr – a magical cistern created by a long-dead preserver named Aravek.
You are charged to journey through the harsh desert lands, brave fierce
monsters, and retrieve the cistern before your enemies can claim it for
their own cruel master. Can you bring a font of live-giving water to a
parched populace? Or will you succumb to dangers beyond the gates of Tyr? |
The Lost Cistern of Aravek A
remarkable device has been discovered in the wastes near the city-state of
Tyr – a magical cistern created by a long-dead preserver named Aravek.
You are charged to journey through the harsh desert lands, brave fierce
monsters, and retrieve the cistern before your enemies can claim it for
their own cruel master. Can you bring a font of live-giving water to a
parched populace? Or will you succumb to dangers beyond the gates of Tyr? |
The Lost Cistern of Aravek A
remarkable device has been discovered in the wastes near the city-state of
Tyr – a magical cistern created by a long-dead preserver named Aravek.
You are charged to journey through the harsh desert lands, brave fierce
monsters, and retrieve the cistern before your enemies can claim it for
their own cruel master. Can you bring a font of live-giving water to a
parched populace? Or will you succumb to dangers beyond the gates of Tyr? |
The Lost Cistern of Aravek A
remarkable device has been discovered in the wastes near the city-state of
Tyr – a magical cistern created by a long-dead preserver named Aravek.
You are charged to journey through the harsh desert lands, brave fierce
monsters, and retrieve the cistern before your enemies can claim it for
their own cruel master. Can you bring a font of live-giving water to a
parched populace? Or will you succumb to dangers beyond the gates of Tyr? |
| Time |
9 AM |
10 AM |
10 AM |
12 PM |
1 PM |
2 PM |
| Level |
Pregenerated 4th |
Pregenerated 4th |
Pregenerated 4th |
Pregenerated 4th |
Pregenerated 4th |
Pregenerated 4th |
| GM |
Jeff Crocker |
Lance Faig |
Nik Smith |
Kurt Loy |
Random Strom |
Chris Hinrichsen |
| Player 1 |
Chris Hinrichsen |
Robert Heitman |
|
Lance Moody |
Ken White |
Matt Reed |
| Player 2 |
Marc Kasten |
Josh Baessler |
|
Max Moody |
Ginger Omnitz |
Mark McGuffin |
| Player 3 |
Shane Coates |
Dale Miller |
|
Brandon Jacques |
Jeffrey Omnitz |
Jeremy Cox |
| Player 4 |
Wendy Vinson |
Dave Macklin |
|
Dillon Jacques |
Mark Johnson |
Rob Moore |
| Player 5 |
|
Tim Jones |
|
|
Christopher Pryor |
|
| Player 6 |
|
Ty Knisley |
|
|
Jerry Connolly |
|
| Notes |
|
|
|
|
| Wednesday August 25, 2010 |
Fury of the Wastewalker
On a trade road to the city-state of Tyr, a caravan is assaulted by a
deadly obsidian shardstorm, forcing the survivors to band together and
navigate the wastes to safety. But the force of nature that destroyed the
caravan is under the malevolent control of the being known as the
Wastewalker, who will stop at nothing to see the end of those that escaped
his initial wrath. Can the heroes reach the Ringing Mountains before it's
too late? This season of D&D Encounters uses pregenerated 1st-level
characters specifically designed for the adventure play experience!
The Dark
Sun books have hit the
shelves at your local WPN store, and players have been waiting eagerly to
dive into the cool new options and create their own characters. Rather
than wait to fire up a home campaign, test drive the new options at your
store first! Starting with Chapter 3 of D&D Encounters: Dark Sun
on August 18, all players may create their own 3rd-level Dark Sun
character instead of using the provided pre-generated ones. Here are the
rules:
·
No divine character classes or options
·
No material from the Forgotten Realms® Player's Guide or the Eberron® Player's Guide
·
Allowed character races are dragonborn, dwarf, eladrin, elf,
half-elf, halfling, human, tiefling (PH1); goliath (PH2);
minotaur (PH3); mul, thri-kreen (DSCS)
·
Pick a character theme from the Dark Sun Campaign Setting
·
Characters start at 3rd level with 620 gold to purchase equipment
and receive their choice of a +1 magic weapon, +1 magic
implement, +1 magic armor, or a +1 amulet of protection
|
| Campaign |
D&D Encounters- Dark Sun |
D&D Encounters- Dark Sun |
D&D Encounters- Dark Sun |
| Time |
11 AM |
5 PM |
7 PM |
| GM |
Jonathan T. Fay |
Dave Hahn |
Jeff Crocker |
| Player 1 |
Daniel Duffee |
Dan Roettgen |
Robert Heitman |
| Player 2 |
Tracy Caudill |
Michael Millhaem |
Jeffrey Taylor Lewis |
| Player 3 |
Robert Caudill |
Matt Reed |
Angie Espelage |
| Player 4 |
Paul Kovach |
Jeffrey Spruill |
Nick Smith |
| Player 5 |
Tristan Kovach |
|
Chris Armbrester |
| Player 6 |
|
|
Austin Hayes |
|
|
|
Steve Metcalf |
| Thursday August 26, 2010 |
| |
|
|
| Campaign |
Pathfinder |
|
| Time |
6 PM to 10 PM |
|
| PC Levels |
|
|
| GM |
|
|
| Player 1 |
|
|
| Player 2 |
|
|
| Player 3 |
|
|
| Player 4 |
|
|
| Player 5 |
|
|
| Player 6 |
|
|
| Saturday August 28, 2010 |
|
|
|
| Campaign |
Living Forgotten Realms |
|
| Time |
10 AM to 2 PM |
|
| PC Levels |
TBD |
|
| GM |
|
|
| Player 1 |
|
|
| Player 2 |
|
|
| Player 3 |
|
|
| Player 4 |
|
|
| Player 5 |
|
|
| Player 6 |
|
|
|
|
|
| Wednesday September 1, 2010 |
Fury of the Wastewalker
On a trade road to the city-state of Tyr, a caravan is assaulted by a
deadly obsidian shardstorm, forcing the survivors to band together and
navigate the wastes to safety. But the force of nature that destroyed the
caravan is under the malevolent control of the being known as the
Wastewalker, who will stop at nothing to see the end of those that escaped
his initial wrath. Can the heroes reach the Ringing Mountains before it's
too late? This season of D&D Encounters uses pregenerated 1st-level
characters specifically designed for the adventure play experience!
The Dark
Sun books have hit the
shelves at your local WPN store, and players have been waiting eagerly to
dive into the cool new options and create their own characters. Rather
than wait to fire up a home campaign, test drive the new options at your
store first! Starting with Chapter 3 of D&D Encounters: Dark Sun
on August 18, all players may create their own 3rd-level Dark Sun
character instead of using the provided pre-generated ones. Here are the
rules:
·
No divine character classes or options
·
No material from the Forgotten Realms® Player's Guide or the Eberron® Player's Guide
·
Allowed character races are dragonborn, dwarf, eladrin, elf,
half-elf, halfling, human, tiefling (PH1); goliath (PH2);
minotaur (PH3); mul, thri-kreen (DSCS)
·
Pick a character theme from the Dark Sun Campaign Setting
·
Characters start at 3rd level with 620 gold to purchase equipment
and receive their choice of a +1 magic weapon, +1 magic
implement, +1 magic armor, or a +1 amulet of protection
|
| Campaign |
D&D Encounters- Dark Sun |
D&D Encounters- Dark Sun |
D&D Encounters- Dark Sun |
| Time |
11 AM |
5 PM |
7 PM |
| GM |
Jonathan T. Fay |
Dave Hahn |
Jeff Crocker |
| Player 1 |
Daniel Duffee |
Dan Roettgen |
Robert Heitman |
| Player 2 |
Tracy Caudill |
Michael Millhaem |
Jeffrey Taylor Lewis |
| Player 3 |
Robert Caudill |
Matt Reed |
Angie Espelage |
| Player 4 |
Paul Kovach |
Jeffrey Spruill |
Nick Smith |
| Player 5 |
Tristan Kovach |
|
Chris Armbrester |
| Player 6 |
|
|
Austin Hayes |
|
|
|
Steve Metcalf |
| Saturday September 4, 2010 |
|
|
|
| Campaign |
Living Forgotten Realms |
|
| Time |
10 AM to 2 PM |
|
| PC Levels |
TBD |
|
| GM |
|
|
| Player 1 |
|
|
| Player 2 |
|
|
| Player 3 |
|
|
| Player 4 |
|
|
| Player 5 |
|
|
| Player 6 |
|
|
|
|
|
| Wednesday September 8, 2010 |
Fury of the Wastewalker
On a trade road to the city-state of Tyr, a caravan is assaulted by a
deadly obsidian shardstorm, forcing the survivors to band together and
navigate the wastes to safety. But the force of nature that destroyed the
caravan is under the malevolent control of the being known as the
Wastewalker, who will stop at nothing to see the end of those that escaped
his initial wrath. Can the heroes reach the Ringing Mountains before it's
too late? This season of D&D Encounters uses pregenerated 1st-level
characters specifically designed for the adventure play experience!
The Dark
Sun books have hit the
shelves at your local WPN store, and players have been waiting eagerly to
dive into the cool new options and create their own characters. Rather
than wait to fire up a home campaign, test drive the new options at your
store first! Starting with Chapter 3 of D&D Encounters: Dark Sun
on August 18, all players may create their own 3rd-level Dark Sun
character instead of using the provided pre-generated ones. Here are the
rules:
·
No divine character classes or options
·
No material from the Forgotten Realms® Player's Guide or the Eberron® Player's Guide
·
Allowed character races are dragonborn, dwarf, eladrin, elf,
half-elf, halfling, human, tiefling (PH1); goliath (PH2);
minotaur (PH3); mul, thri-kreen (DSCS)
·
Pick a character theme from the Dark Sun Campaign Setting
·
Characters start at 3rd level with 620 gold to purchase equipment
and receive their choice of a +1 magic weapon, +1 magic
implement, +1 magic armor, or a +1 amulet of protection
|
| Campaign |
D&D Encounters- Dark Sun |
D&D Encounters- Dark Sun |
D&D Encounters- Dark Sun |
| Time |
11 AM |
5 PM |
7 PM |
| GM |
Jonathan T. Fay |
Dave Hahn |
Jeff Crocker |
| Player 1 |
Daniel Duffee |
Dan Roettgen |
Robert Heitman |
| Player 2 |
Tracy Caudill |
Michael Millhaem |
Jeffrey Taylor Lewis |
| Player 3 |
Robert Caudill |
Matt Reed |
Angie Espelage |
| Player 4 |
Paul Kovach |
Jeffrey Spruill |
Nick Smith |
| Player 5 |
Tristan Kovach |
|
Chris Armbrester |
| Player 6 |
|
|
Austin Hayes |
|
|
|
Steve Metcalf |
World-wide D&D Game Day: D&D "Red Box"
September 11, 2010
Take a trip down nostalgia lane as you adventure in a classic-style dungeon
crawl and celebrate the release of the Dungeons & Dragons Fantasy
Roleplaying Game (the D&D Red Box)! Play in an exclusive 4-hour adventure
called the "Sunderpeak Temple," a continuation of the adventure in the
Dungeons & Dragons Fantasy Roleplaying Game. Players simply need to show up
to play - pre-generated characters are provided. DMs can receive the adventure
materials from their store approximately one week before the event to prepare to
run their game. All the materials needed to run the adventure are provided,
including poster maps of the encounter areas and a token sheet. See the
adventure description below as you explore the mysteries of Sunderpeak Temple!
Sunderpeak Temple Long a bastion of good on the edges of the wilderness,
Sunderpeak Temple has succumbed to an unknown threat. You have been tasked to
journey to the site of the temple and find out what has befallen its residents,
as the priests are needed to destroy an enchanted skull imbued with necromantic
magic. Will you face down the dark denizens that dwell within and learn the
truth of the temple's fate? A Dungeons & Dragons adventure designed for five
pregenerated characters of 2nd level.
| Saturday September 11, 2010 |
|
|
|
| Campaign |
Living Forgotten Realms |
|
| Time |
10 AM to 2 PM |
|
| PC Levels |
TBD |
|
| GM |
Jeffrey Omnitz |
|
| Player 1 |
|
|
| Player 2 |
|
|
| Player 3 |
|
|
| Player 4 |
|
|
| Player 5 |
|
|
| Player 6 |
|
|
|
|
|
| Wednesday September 15, 2010 |
Fury of the Wastewalker
On a trade road to the city-state of Tyr, a caravan is assaulted by a
deadly obsidian shardstorm, forcing the survivors to band together and
navigate the wastes to safety. But the force of nature that destroyed the
caravan is under the malevolent control of the being known as the
Wastewalker, who will stop at nothing to see the end of those that escaped
his initial wrath. Can the heroes reach the Ringing Mountains before it's
too late? This season of D&D Encounters uses pregenerated 1st-level
characters specifically designed for the adventure play experience!
The Dark
Sun books have hit the
shelves at your local WPN store, and players have been waiting eagerly to
dive into the cool new options and create their own characters. Rather
than wait to fire up a home campaign, test drive the new options at your
store first! Starting with Chapter 3 of D&D Encounters: Dark Sun
on August 18, all players may create their own 3rd-level Dark Sun
character instead of using the provided pre-generated ones. Here are the
rules:
·
No divine character classes or options
·
No material from the Forgotten Realms® Player's Guide or the Eberron® Player's Guide
·
Allowed character races are dragonborn, dwarf, eladrin, elf,
half-elf, halfling, human, tiefling (PH1); goliath (PH2);
minotaur (PH3); mul, thri-kreen (DSCS)
·
Pick a character theme from the Dark Sun Campaign Setting
·
Characters start at 3rd level with 620 gold to purchase equipment
and receive their choice of a +1 magic weapon, +1 magic
implement, +1 magic armor, or a +1 amulet of protection
|
| Campaign |
D&D Encounters- Dark Sun |
D&D Encounters- Dark Sun |
D&D Encounters- Dark Sun |
| Time |
11 AM |
5 PM |
7 PM |
| GM |
Jonathan T. Fay |
Dave Hahn |
Jeff Crocker |
| Player 1 |
Daniel Duffee |
Dan Roettgen |
Robert Heitman |
| Player 2 |
Tracy Caudill |
Michael Millhaem |
Jeffrey Taylor Lewis |
| Player 3 |
Robert Caudill |
Matt Reed |
Angie Espelage |
| Player 4 |
Paul Kovach |
Jeffrey Spruill |
Nick Smith |
| Player 5 |
Tristan Kovach |
|
Chris Armbrester |
| Player 6 |
|
|
Austin Hayes |
|
|
|
Steve Metcalf |
| Saturday September 18, 2010 |
|
|
|
| Campaign |
Living Forgotten Realms |
|
| Time |
10 AM to 2 PM |
|
| PC Levels |
TBD |
|
| GM |
|
|
| Player 1 |
|
|
| Player 2 |
|
|
| Player 3 |
|
|
| Player 4 |
|
|
| Player 5 |
|
|
| Player 6 |
|
|
|
|
|
| Saturday September 25, 2010 |
|
|
|
| Campaign |
Living Forgotten Realms |
|
| Time |
10 AM to 2 PM |
|
| PC Levels |
TBD |
|
| GM |
|
|
| Player 1 |
|
|
| Player 2 |
|
|
| Player 3 |
|
|
| Player 4 |
|
|
| Player 5 |
|
|
| Player 6 |
|
|
|
|
|
D&D 3.5 Pathfinder
These events are played most thursday nights from
6pm-10pm. Players must sign up for specific events.
D&D 4E Forgotten Realms Home Game "Harp's
Fall"
Wednesday night from 6-10 PM. DM: Dave. Players will start
out as level 1.
D&D 4E E1 Death's Reach
GM: Kurt Loy; Played third saturday of every month.
RPGA Sanctioned events. Players must sign up for specific
events.
White Wolf (Old WoD) Transylvania Chronicles
Using Vampire:The Dark Ages and Vampire: The Masquerade
systems. Storyteller: Jim Schofield. Players are Matthew F.,
DeCarlos W., Mark D., Chris D., Scott H., Thaddaeus J., Adam L. We play every
Thursday night from 6:00 PM until close.
|